Welcome to the West

Are you ready to help in the colonisation of Wild West? Follow in footsteps of Jesse James, Wyatt Earp, Doc Holliday and other Western legends? Then join us in a unique adventure into the world of the Old West.
In this free browser based online game, it is your task to build up your small town. Once your town is established you will be able to truly get involve in taming the west! With live fort fights and duels you will soon be a true legend too.

Sep 14, 2010

Towns

Towns

Towns play a central role in The West. Here you can bind with other players and build up a strong, powerful town. Every building you work on gives advantages to you and the other players. You can not join more than one town at a time. To stitch to another town you have to leave your old town first and then find a new town to join.

Town Buildings

With the help of the other members of your town you can construct several different buildings in your town. Just like any other job the construction of buildings needs labor points. Every level needs an additional 15 labor points. Motivation also exists for construction. A lower motivation means less construction points will be added to the building. The construction motivation is individual for each player, not for the town.
Every building needs a set number of construction points. The higher the level of the building, the more points are needed. Constructing builds is slow. You make very little progress in an hour work. You can see the progress from the yellow progress meter in your town hall. Every town member can help on the buildings as long as enough labor points are available.

Buildings list
  • Town Hall
  • Church
  • Bank
  • Saloon
  • Tailor
  • Gunsmith
  • General Store
  • Mortician
  • Hotel
  • Residences
Founding Towns

To found a town you need 300 dollars and 80 energy points. Locations that allow the founding of a town are shows just like any other job site on the map. The picture shows a spade on a blue background. Founding a town takes 8 hours. You can select the name of the town freely, but the name has to be unique.
To get more players to join your town you have to invite them.

Joining Towns

To become member of a town you need an invitation. Only the towns management can send out invitations. It is very important to become member of a town as The West lives on team play. Especially for new players it is often better to join an existing town and not to found your own. Here are a few tips for choosing a good town: 1. It usually isn't a good tactic to write to the town that is ranked #1. The chance that they invite you is very small. 2. It is better to write to a town where the players are ranked about as high as you are. 

Leaving towns

To leave town you will have to go to the Town Hall and select Residents. From there choose Leave Town. You will get an alert asking you if you are sure, and to note that it will be at least 2 hours or more to join any town should you leave.
Every time you leave a town, 2 hours are added to the waiting time you previously had. To reduce the time stay in one town, as the join town timer will decrease down by 5 minutes every day you stay in one town.

Ghost Towns

Ghost towns are abandoned towns. When the last member of a town leaves it becomes a ghost town.
Buildings in ghost towns cannot be used anymore. The hotel and bank close down and so do the merchants.
It is possible to reawaken a ghost town. Doing this costs just as much as founding a new town. The big advantage of taking over a ghost town is that the buildings keep their old levels. When taking over a town you are shown the points that the town will have after completion.

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